Codelines

Debugging the art of software

Entries Tagged ‘Game Development’

Game Development with Game Institute

I have always been fairly skeptical of online courses but am considering trying one of the modules at Game Institute Specifically, the directx game engine development series.
Whilst I have always been a strong self learner I like working through structured content. It’s true, you could buy yourself some good directx books and teach yourself games [...]

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TrueVision3D Exploration Part II

I’ve spent another couple of hours with the TV3D framework and finally started to condition my brain into coordinate systems.I’ve moved from a single room to a open style egyptian building surrounded by grass and a wall.To this version, I also added mouse support for free-look. When I upload these images they come out blurry [...]

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TrueVision3D Exploration

I’ve just started playing around with TrueVision3D (TV3D) in C#. My software project requires it so I thougth i’d spend my weekend playing around with the basics. In short, TV3D is a wrapper for DirectX.In no particular order you might do something similar too:

Create a TV engine
Create a scene
Setup a camera
Load in and construct any [...]

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